

Focus: Eve 2050

Eve 2050 invites audiences to engage in an artistic, aesthetic and ethical reflection on the future of human beings and the body in an age of digital technology, biomedical advances and artificial intelligence. Combining dance, video, music, visual and digital arts, the work takes on various forms to be presented in theatres, public spaces and online. The result is a fascinating integration of life and technology.

Through its three components—a webseries, an installation and a stage production—Eve 2050 combines the vibrant force of actual physical presence with the magical transformations and ubiquity made possible by technology. Nature and culture are reconciled in this meeting between the primal body—its ancestral heritage expressed through a visceral gestural vocabulary—and the body of the future, transformed by its connection with technology.

Eve 2050 is a particularly innovative project in its artistic use of digital technologies. It is based on a novel association of different image analysis and processing applications, movement sensing systems, and the latest interactive technologies. Most of the visual effects that transform Eve in the web series are generated in real-time by interactive technology, not in post-production. This process makes it possible to reproduce the same effects on the bodies of spectators who are exploring the digital installation, and on the dancers performing the work on stage. Technology is used in the service of dance, creating a unique experience for each spectator.

Artistic Team
Artistic director and choreographer: Isabelle Van Grimde
Visual and interaction design: Jérôme Delapierre
Composer: Thom Gossage
Webseries director: Robert Desroches - DAVAI
Assistant to the choreographer: Sophie Breton
Performers: Sophie Breton, Félix Cossette, Alice Delapierre, Justin De Luna, Citlali Germé-Trevino, Chi Long, Kim Long, Emmanuelle Martin, Erika Morin, Marie Mougeolle, Brontë Poiré-Prest, Marine Rihxon, Cara Roy, Gabrielle Roy, Georges-Nicolas Tremblay, Soula Trougakos, Rhéa Sky Walsh, Angélique Willkie, Evelynn Yan
Family Portrait sculptures and accessories: Marilène Oliver
Interactive sound technology engineer: Frédéric Filteau
Light table from the work Dissections created for The Body in Question(s): Anick La Bissonnière Interactive panel engineering: Rémy Vigneron
Costumes: Pascale Bassani